4/11/2024 0 Comments Rpg maker vx ace light sourceThe key is to make the work fun and rewarding for the player. Those who value work will be rewarded, and those who don't will just end up walking on a different treadmill when it comes right down to it. Only work creates true value, even in a game. You know, you can say what you like about time sinks, but anything you hand to a player won't be valued. So, you have your pick, but is that really strong enough to mine the fabled questium? Perhaps the player should need to jump through some extra hoops to mine something that rare? You could also add the party's total LUK and take the average by dividing by the number of players, rather than having the main character be the only one counted. If done wrong, though, it could make mining too easy, so be careful how you impliment this if you choose to. If done right, it would reward a more experienced player with easier loot. This eventually would garuntee even a 1 in 300 chance of success, and may allow the player to reach otherwise impossible hurdles like, say, a condition requiring that Random be greater than or equal to 1000. To add your luck to your mining chance is unnesessary, this is just a fun extra.Ĭhange Varriable: =Random No. Adding it to the conditions of a mining event might be just the thing to give it validity. Of all the stats in the game, it is the weakest, adding a nominal boost to chance to avoid/apply states. Luck is a stat that every player has, but that barely affects the game. If the player attempts to use the event, the event explains that the mining point is depleted to prevent confusion.Īs most people are more familiar with using extra event pages for this, and since a graphic change after depleting the vein may be desireable, my detailed version of this event uses a second page: The fact that self switch A has been switched on then prevents the condition from being met if the player attempts to interact with the event again, preventing the player from getting more ore from the event. If self switch A is off it turns self switch A on and runs the event. This format would keep the entire function on one page, which I personally prefer for organizational reasons. My first iteration of this event will rely on a condition branch/self switch to tell the event whether or not it has already triggered.Ĭondition Branch: Item is in inventory If you are doing a one-shot quest and don't want 99 unusable ore in inventory, it may be helpful to have the mining event deplete after one use. I will also add a text line to give the player an explanation that the event is no longer available for mining. I will turn on a self switch to trigger the event page or condition branch. I will add either a page or a condition branch. Need more features? Simply upgrade to RPG Maker VX Ace, and have even more power with your game creation.In this section, I cover something most viewers will already know from the tutorials how to shut the event off again after one use. Lite is perfect for people with busy lives and even busier schedules. You can take your time learning the ins and outs of the program, as well as take your time planning out that amazing game. Lite is yours to use at no cost for as long as you need it. Expanded default resources, including a built in Character Generator to form your own custom sprites and faces.New event options, including playing Ogg Theora video.A Character/Enemy/Skill/Equipment Database with a new powerful, flexible Features system.An enhanced map editor to build your world.Make your game, your way with all the following features: With multiple tileset support, full autoshadow control, and a flexible features system, Ace gives you the most powerful RPG making tools ever.Īce provides all the tools you will need to make the game you've always dreamed of. RPG Maker VX Ace improves every aspect of RPG creation, making it not only the latest, but also the greatest engine in the RPG Maker Series. Simple Enough for a Child Powerful Enough for a Developer
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